Carcassonne on the iPhone

The official adaptation of the designer board game Carcassonne has landed on the iTunes App store. The TUAW Review does a nice job of summing up what’s so wonderful about this game itself as well as the strengths & weaknesses of the iOS adaptation.

I think the developers, TheCodingMonkeys, have really knocked the Carcassonne App out of the park. It’s one of the best examples of gaming on iOS yet. I especially appreciate the ability to play several multiplayer games at once and have the app notify me when it’s my turn to play on any one of them. This enables real pick-up/put-down gameplay that’s perfect for the iPhone on the go. But even if you don’t play with people, the CPU players are pretty good and can present quite a challenge (if you want them to).  Furthermore, despite the fact that it’s only optimized for the iPhone right now, I’ve found the game to be very playable when pixel doubled on the iPad.

The game is on sale for just $4.99 which is a steal for something with this kind of functionality and replayability. That price goes up to $9.99 when the iPad upgrade, which will be free to existing owners, goes live later this year. If you do pick it up, be sure to send me a friend request so we can play some games and remember, “Sharing is Caring.”


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